Hello!
I am trying to Align my text: “QUIZ”, vertically, but the “I” and the text in general just looks bad, can somebody help me, to make it better?
void draw_quiz_text() {
fill(184, 18, 18);
textSize(150);
stroke(0);
textLeading(200);
text(QUIZ, x6 + 50, y6 + 290);
textSize(40);
fill(0, 0, 200);
}
Hole Code:
int state = 0;
String QUIZ = "Q\nU\nI\nZ\n";
int x1=100, y1=100, w1=250, h1=250; //Button oben links
int x2=1570, y2=100, w2=250, h2=250; //Button oben rechts
int x3=100, y3=750, w3=250, h3=250; //Button unten links
int x4=1570, y4=750, w4=250, h4=250; //Button unten rechts
int x5=80, y5=910, w5=250, h5=100; // Button zurück
int x6=860, y6=0, w6=200, h6=1080; //Button Quiz
void drawMainButtons() { //_______ stat 0 only
if ( over(x1, y1, w1, h1) ) stroke(200, 0, 0);
else stroke(0);
rect(x1, y1, w1, h1);
if ( over(x2, y2, w2, h2) ) stroke(200, 0, 0);
else stroke(0);
rect(x2, y2, w2, h2);
if ( over(x3, y3, w3, h3) ) stroke(200, 0, 0);
else stroke(0);
rect(x3, y3, w3, h3);
if ( over(x4, y4, w4, h4) ) stroke(200, 0, 0);
else stroke(0);
rect(x4, y4, w4, h4);
if ( over(x6, y6, w6, h6) ) stroke(200, 0, 0);
else stroke(0);
rect(x6, y6, w6, h6);
draw_quiz_text();
}
void draw_zurueck_button() { //_ state 1,2,3
fill(0, 0, 200);
if ( over(x5, y5, w5, h5) ) stroke(200, 0, 0);
else stroke(0);
rect(x5, y5, w5, h5);
fill(184, 18, 18);
textSize(55);
stroke(0);
text("zurück", x5 + 35, y5 + 68);
textSize(40);
fill(0, 0, 200);
}
void draw_quiz_text() {
fill(184, 18, 18);
textSize(150);
stroke(0);
textLeading(200);
text(QUIZ, x6 + 50, y6 + 290);
textSize(40);
fill(0, 0, 200);
}
void setup() {
fullScreen();
//size(1920, 1200);
fill(0, 0, 200);
strokeWeight(10);
}
void draw() {
background(68, 235, 7);
if ( state == 0 ) drawMainButtons();
if ( state == 1 ) draw_back_button_and_some_text1();
if ( state == 2 ) draw_back_button_and_some_text2();
if ( state == 3 ) draw_back_button_and_some_text3();
if ( state == 4 ) draw_back_button_and_some_text4();
}
void mousePressed() {
if ( state == 0 ) {
if ( over(x1, y1, w1, h1) ) state = 1;
if ( over(x2, y2, w2, h2) ) state = 2;
if ( over(x3, y3, w3, h3) ) state = 3;
if ( over(x4, y4, w4, h4) ) state = 4;
} else {
if ( over(x5, y5, w5, h5) ) state = 0;
}
}
void draw_back_button_and_some_text1() {
fill(0);
text("some text page1 ", 760, 50);
draw_zurueck_button();
}
void draw_back_button_and_some_text2() {
fill(0);
text("some text page2 ", 760, 50);
draw_zurueck_button();
}
void draw_back_button_and_some_text3() {
fill(0);
text("some text page3 ", 760, 50);
draw_zurueck_button();
}
void draw_back_button_and_some_text4() {
fill(0);
text("some text page4 ", 760, 50);
draw_zurueck_button();
}
boolean over(int x, int y, int w, int h) {
return ( mouseX > x & mouseX < x + w &&
mouseY > y & mouseY < y + h ) ;
}