 # Value NaN of a variable

What does it mean wnen the printed value of a variable is “NaN”?

`NaN` means “Not a Number”

``````println(0.0/0.0);
println(sqrt(-1));
``````

why not show the code what produces it?

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Lets assume you are talking about a `float`. In Java a `float` is stored in 4 bytes of memory that’s 32 bits, since each bit can be 0 or 1 that gives us 4294967296 different combinations to encode a floating point number. Not all those combinations represent a valid floating point number hence Not a Number or `NaN`

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Hi, this is the code that produces NaN:

void setup()
{
size(1000,1000);
background(255);
}
void draw()
{
float x,y,xm,xM,ym,yM,A,B,inc,Zx,Zy;
xm = -10; xM = 10; ym = -10; yM = 10;
inc = (xM-xm)/1000;
x = xm; y = ym;
A = (x - xm)/(xM-xm)1000;
B = (y-ym)/(yM-ym)1000;
println(x,y,inc);
for (int i = 0; i < 1000; i=i+1)
{
for (int k = 0; k < 1000; k++)
{
for (int l = 0; l < 20 ; l++)
{ println(x,y);
Zx = x
x-y
y;
Zy = 2xy;

``````             if( Zx*Zx + Zy*Zy < 10)
{A = (x - xm)/(xM-xm)*1000;
B = (y-ym)/(yM-ym)*1000;
stroke(l);
point(A,B);
}
x = Zx;
y = Zy;

}
y = ym + k*inc;

}
x = xm + i*inc;
}
exit();
``````

}

that code must be posted in the
`</> Preformatted text` from the editor menu

Zx = xx-yy;
Zy = 2xy;

this code can not run.

BUT
should it mean:

``````        Zx = x*x-y*y;
Zy = 2*x*y;
``````

the code runs and produce your NaN error.

try

``````  println( "float   min: "+Float.MIN_VALUE+  " max: "+Float.MAX_VALUE);
``````

that tells you the range of possible FLOAT numbers
`x = Zx = x*x-y*y;`
after 7 loops that value is out of range…

and the position you calculate for the points
`point(A,B);`
is always 0 , 0

sorry but to run that math 20 000 000 times ( points ) is questionable

Thank you very much.

It’s obvious that I have some serious misconceptions, is there any book that explains in comprehensvly processing functioning?

i asked you to try one line of code to understand the floating point number range
what was the result?
is there a number type that can cover a bigger number range? YES “double”
would it help in your case / math ? i think NOT

yes there are books,
but also

all might depend of YOUR best way of learning.

the problem is that from you code it is not clear
what you want to do?

• -1- cover the canvas with points and find some nice way to color them?
• -2- use 20 000 000 points to draw some structure on the canvas ?spiral?..

so for -1-:
show a easy start:

``````void setup() {
size(500, 500);
colorMode(HSB, width, 100, 100);
}

void draw() {
many_points();
}

void many_points() {
for ( int x = 0; x < width; x++)
for ( int y = 0; y < height; y++ ) {
stroke(x, 100, 100);
point(x, y);
}
}

``````
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Again, thank you very much!!!