I designed a pixelfont that works well in 8px or 16px height, in which unit does the font is digitized? px or pt? the refernce is unclear about unit.
Loads a .vlw formatted font into a PFont object. Create a .vlw font by selecting “Create Font…” from the Tools menu. This tool creates a texture for each alphanumeric character and then adds them as a .vlw file to the current sketch’s data folder. Because the letters are defined as textures (and not vector data) the size at which the fonts are created must be considered in relation to the size at which they are drawn. For example, load a 32pt font if the sketch displays the font at 32 pixels or smaller. Conversely, if a 12pt font is loaded and displayed at 48pts, the letters will be distorted because the program will be stretching a small graphic to a large size.
the orignal font have kernings but not in the PFont version… (pa and ra).
Do i have to die with my kerning stuck in my back? or there is a way? or use an svg?
regards