I want to create 2d outlines for objects on 3d space, to simulate some sort of “technical illustration” or Ikea instructions style rendering, similar to what SolidWorks Composer is doing
(notice how external stroke is heavier than internal stroke):
I’m thinking about the right approach for this.
I was thinking about using Depth Buffer / Depth Map and then use Detect Edges on that image.
Any idea how to I get the Depth Buffer in a way I can use it to detect edges and create this type of outline?
Also, other ideas on how to approach this would be wonderful