My code doesnt fill the top moving circle with the full #0000FF even after a long time, and the bottom one looks like it, but it isnt filling it with #0000FF!
Why is this like this?
void setup() {
size(500,500);
background(255);
colorMode(HSB, 255);
frameRate(120);
}
void draw() {
noStroke();
fill(#0000FF,1);
circle(width/2+sin(frameCount/(float)100)*200, 25, 50);
fill(#0000FF,5);
circle(width/2+sin(frameCount/(float)100)*200, 25+55, 50);
}