Hi Reva,
I might be wrong but, try initializing the randomSeed() only one time at setup:
void setup(){
randomSeed(frameCount);
}
void draw() {
println(frameCount + ": " + (int)random(10) + " " + (int)random(10) + " " + (int)random(10) );
}
and please have a look at https://processing.org/reference/randomSeed_.html
If you " Set the seed parameter to a constant it will return the same pseudo-random numbers each time the software is run.". If you don’t which this to happen just don’t set the randomSeed()
I hope it helps!