I’m having the same issue but I’m only rendering text in a for loop function. No rectangles or other elements are even called. I can’t for the life of me figure out how to get it to be transparent behind the characters. Any help would be greatly appreciated!
function setup() {
createCanvas(windowWidth, windowHeight, WEBGL);
textFont(SF);
textSize(width / 6);
textAlign(CENTER, CENTER);
}
function draw() {
background(150);
orbitControl(2,2,.5);
var zrepeat = 12;
let wordcolor = color('rgba(100%,100%,100%,1)');
push();
for(var i = 0; i < zrepeat; i++) {
push();
fill(wordcolor);
text('help!', 0, 0);
pop();
translate(0, 0, -400);
}
}
function windowResized() {
resizeCanvas(windowWidth, windowHeight);
}