[SOLVED] PGraphics or PImage as Uniform not working when using GLSL in Java OpenGL

Which OSes, GPUs and Processing versions are we talking about? I remember shaders that would work fine in Linux but required changes on a Mac (maybe because of different GPUs).

@kesson If you work with shaders… do you know about DISABLE_OPTIMIZED_STROKE? It got me very confused before I discovered it.

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