[SOLVED] How do you individually rotate objects in a grid?

Understood, @Namrad, and glad you are headed in the right direction. Yes, it did take me quite a bit to move from one transformation to looped or nested transformations.

The key thing to remember is that you are changing what “0,0” means each time you push. When you pop, you return to the previous definition of “0,0”.

There was an interesting related example a few months ago with a nested rotation sequence that you might find interesting – depending on where you are in the push / pop stack, 0,0 is the center of planet, or moon, or moon-of-a-moon, et cetera.

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