Hello,
this is my first post and I’m fairly new to Processing.
I have a series of vertex coordinates and I was wondering if it’s possible to shuffle the order in which they draw the polygon (v0, v1, v2, v3 -> v3, v1, v0, v2 for example). I don’t mind internal intersections as a result.
I’m trying to make random polygons out of svg shapes which are set by specific vertices. I have to figure out how to convert the svg xml into processing, but I’m going step by step.
Would appreciate if anyone has relevant bibliography or links newbie-friendly.