I’m trying to make a program where users input values and the program spits out a final value through an equation.
This is all pretty simple, but the one thing I can’t seem to figure out is display window sizing.
My display is 4k, so if I were to size the window a reasonable size for a 1080p screen, say 1000x1000 pixels, it would be tiny and unreadable for me and other 4k users.
A workaround I thought I found for this was sizing the window as half of the screen size using:
size(displayWidth*1>>2,displayHeight*1>>2);
but this spits out the error for only using numbers rather than variables for the size command.
This also means using integers at the beginning of the code to calculate a fraction of the screen size won’t work, ie.:
int sizeX = displayWidth*1>>2;
int sizeY = displayHeight*1>>2;
size(sizeX,sizeY);
Would there be any workaround for this or am I cursed to have to either change my screen resolution every time I run the program or run the program at fullscreen?
Thanks in advance.