I have created a PC game: Segway City. using Processing P3D
Segway City is a game, where you drive the segway, around crates and potholes, and try to last as long as you can, break your previous high-score, and make it to highest level you can.
It is build in Processings own IDE, using P3D, and several of my own libraries: X3D (Processing P3D simplified) and DAOHL
You can learn more about the project, see the newest changes and download it here:
(Desktop application. Only supports Windows 7 or newer)
The game has 2 themes: Adventure and Traditional
Adventure has more realistic textures, and a skybox, where Traditional has simpler textures, and is made for slower machines.
Need help converting it to P5.js
What i need help with is converting the game to p5.js for web use.
You can join the project here: https://github.com/zipCoder933/Segway-City-p5.js
A 3D game, using processing core libraries. Need to convert whats in the “processing original” directory to P5.js for web use . The asset files (textures, images, videos, fonts, etc…) are already in the p5.js folder
About Segway City
You can learn more about segway city on its homepage: segwaycity.herokuapp.com/
In the segway city game, there are 2 themes. One titled (Adventure), and one titled (Traditional) The themes are made use as follows:
. . data/
. . . main_theme/, main_theme2/
^ (The 2 folders are the 2 themes. One is Adventure, and the other is Traditional.
The directory entitled “main_theme” is the directory that will be used in the game.)
Learn more about p5.js: about p5js