In my studying today, I have come across a rotate function with 4 arguments more than once, except can’t find any documentation on it. anyone know anything about this?
TfGuy44
November 18, 2018, 1:35am
2
/**
* <h3>Advanced</h3>
* Rotate about a vector in space. Same as the glRotatef() function.
* @nowebref
* @param x
* @param y
* @param z
*/
public void rotate(float angle, float x, float y, float z) {
showMissingWarning("rotate");
}
/**
* ( begin auto-generated from scale.xml )
*
* Increases or decreases the size of a shape by expanding and contracting
* vertices. Objects always scale from their relative origin to the
* coordinate system. Scale values are specified as decimal percentages.
https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml
Enjoy!