Hi I made a sketch on open processing.org and I wanted to send the link to different devices like Mobilephone or Computer with different resolutions. So I gave the canvas the fullScreen(); command.
Now the Problem is, I have an Image in my Code (loadImage) and I wanted to ask if it’s possible to make it responsive and grow with the screen-size.
The way it is now it has the fixed image size that on some devices is too small on some too big so it cuts off elements.
You last post is the way to go. I suggest you have several copies of the image at different resolutions and after fullscreen() test the width and height to pick/load the best one for your needs