Is it possible to render a PImage as with P2D like it is possible to render PGraphics with P2D too.
Hi @Aryszin,
By “render”, you mean saving an image to disk? or displaying with the P2D
renderer?
I mean it’s as usual (same behavior with a PImage
):
void setup() {
size(500, 500, P2D);
PGraphics pg = createGraphics(200, 200, P2D);
pg.beginDraw();
pg.background(255, 0, 0);
pg.endDraw();
image(pg, 0, 0);
}
I mean the graphics library p2d can be used to create a PGraphics. Is that possible with pimages?
A PGraphics
is a subclass of PImage
and you can use them interchangeably so what’s your use case?
It’s not necessary.
You can just handle the PGraphics as if it were a PImage.
image(pg, 0, 0);
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