Would this produce a 1/10 chance that action A is played?
float ran = random(10);
if (ran == 2)
{
//action A
}
else if (ran != 2)
{
//action B
}
Would this produce a 1/10 chance that action A is played?
float ran = random(10);
if (ran == 2)
{
//action A
}
else if (ran != 2)
{
//action B
}
random() returns a float datatype value: Processing.org/reference/random_.html
You need an int instead: 
final int choice = (int) random(10); // range 0 to 9
if (choice == 2) {
}
else {
}
Would this also work?
int ran = (int)random(10);
Then I would be able to keep my previous code
if (ran == 2)
{
//action A
}
else if (ran != 2)
{
//action B
}
Yes, it would. You donât need the if(ran != 2) bit thoughâjust the else will do. This is because the else bit only runs if the if stuff before hasnât run.
Yes, it would alright! ![]()
That Would work too, since it means the Same. But the second if (ran != 2) is obsolete. If it is 2, then the if (ran == 2) is true, Else the other one is. What you are doing is just adding a redundant condition. You can do it, But itâs better to not, performance wise. (Doesnât matter much now, But it stacks if you do it this way some Million Times.
Keep in mind that one of the most basic ways to inspect whether in code is doing what you want is to test it.
So, you can answer your question by like this:
float ran = random(10);
println(ran);
7.702701
Or try printing a sample of outputs:
for (int i=0; i<10; i++) {
println(random(10));
}
8.375377 5.7671003 0.24511933 1.3771093 6.604124 3.733101 2.9731035 2.9664493 5.653407 4.418477
âŚand, if you are unsure (maybe 7.7 == 7, or 8?), try it!
if (7.702701 == 7) {
println("true");
}
if (7.702701 == 8) {
println("true");
}
You will notice that warnings pop up in the PDE error box âdead codeâ â those will never be true.