Random Custom Classes

True.

and then

void keyPressed() {
if(key=='f') {
    makeNewFish();
}
}

void makeNewFish() {
int kind=int(random(4)); 
Fish newFish; 
switch(kind){
case 0:
newFish=new Betta(betta, "Sally", 250, 250, 2);
break; 

case 1: 
newFish= new Gourami(gourami, "George", 250, 250, 4);
break; 

//....

}//switch 

fishes.add(newFish); 
}

use more random numbers for size, position and speed please

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