Hello,
I’m trying to see if I can link a sketch made in processing to grasshopper using oscP5. The sketch is a sphere of points outlined in the first half of this Coding Train video:
The code before I’ve started to link it with oscP5 appears to be working fine:
import peasy.*;
PeasyCam cam;
PVector[][] globe;
int total = 20;
void setup() {
size(600, 600, P3D);
cam = new PeasyCam(this, 500);
globe = new PVector[total+1][total+1];
}
void draw() {
background(0);
fill(255);
lights();
float r = 200;
for (int i = 0; i < total+1; i++) {
float lat = map(i, 0, total, 0, PI);
for (int j = 0; j < total+1; j++) {
float lon = map(j, 0, total, 0, TWO_PI);
float x = r * sin(lat) * cos(lon);
float y = r * sin(lat) * sin(lon);
float z = r * cos(lat);
globe[i][j] = new PVector(x, y, z);
}
}
noFill();
for (int i = 0; i < total; i++) {
beginShape(TRIANGLE_STRIP);
for (int j = 0; j < total+1; j++) {
PVector v1 = globe[i][j];
stroke(255);
strokeWeight(2);
vertex(v1.x, v1.y, v1.z);
PVector v2 = globe[i+1][j];
vertex(v2.x, v2.y, v2.z);
}
endShape();
}
}
However when I try to implement oscP5 its not quite working. My grasshopper file is recieving the skech fine however the points aren’t correct so I must have a problem with what data I’m sending with but I cant seem to figure out what I should be sending instead. The code takes the values of a stated radius, longitude and latitude and converts it into an x, y, z co-ordinate and I was trying to get oscP5 to send those x, y, z coordinates.
Does anyone have any ideas? The code so far is below.
//import necessary libraries
import oscP5.*;
import netP5.*;
OscP5 oscP5;
NetAddress myRemoteLocation;
//import camera
import peasy.*;
PeasyCam cam;
// message to send
String message;
PVector[][] sphere;
int total = 20;
float lat;
float lon;
void setup() {
size(600, 600, P3D);
cam = new PeasyCam(this, 500);
sphere = new PVector[total+1][total+1];
//send message from this port
oscP5 = new OscP5(this,12000);
//send message to this port
myRemoteLocation = new NetAddress("127.0.0.1",12001);
}
void draw() {
background(0);
fill(255);
lights();
float r = 200;
for (int i = 0; i < total+1; i++) {
float lat = map(i, 0, total, 0, PI);
for (int j = 0; j < total+1; j++) {
float lon = map(j, 0, total, 0, TWO_PI);
float x = r * sin(lat) * cos(lon);
float y = r * sin(lat) * sin(lon);
float z = r * cos(lat);
sphere[i][j] = new PVector(x, y, z);
}
}
noFill();
for (int i = 0; i < total; i++) {
beginShape(TRIANGLE_STRIP);
for (int j = 0; j < total+1; j++) {
PVector v1 = sphere[i][j];
stroke(255);
strokeWeight(2);
vertex(v1.x, v1.y, v1.z);
PVector v2 = sphere[i+1][j];
vertex(v2.x, v2.y, v2.z);
}
endShape();
}
// osc message
OscMessage myMessage = new OscMessage("/hello world");
for (int j = 0; j < total+1; j++) {
//message to send
message = "x = " + String.valueOf(r * sin(lat) * cos(lon)) + "; " +
"y = " + String.valueOf(r * sin(lat) * sin(lon))+ "; " +
"z = " + String.valueOf(r * cos(lat))+ "; " ;
myMessage.add(String.valueOf(r * sin(lat) * cos(lon)));
myMessage.add(String.valueOf(r * sin(lat) * sin(lon)));
myMessage.add(String.valueOf(r * cos(lat)));
}
//print message
println(message);
//send message
oscP5.send(myMessage, myRemoteLocation);
}
I believe the error is in this section of the code
for (int j = 0; j < total+1; j++) {
//message to send
message = "x = " + String.valueOf(r * sin(lat) * cos(lon)) + "; " +
"y = " + String.valueOf(r * sin(lat) * sin(lon))+ "; " +
"z = " + String.valueOf(r * cos(lat))+ "; " ;
myMessage.add(String.valueOf(r * sin(lat) * cos(lon)));
myMessage.add(String.valueOf(r * sin(lat) * sin(lon)));
myMessage.add(String.valueOf(r * cos(lat)));
}
Any help would be amazing.