So I am trying to run a basic game using this library to play gunshot sounds. It works great, up until a couple hundred shots when out of no where the audio will get distorted and never end. When this is happening the audio from any other objects no longer functions and I get stuck in random glitch sounds for the rest of the game. Is this something I can fix or is this because of the library?
In case you’re curious the code I made is here (I know it’s not well programmed I am just learning):