processsing sketch browser
Video
Although I am not sure what is happening the output looks pretty. ![]()
@quark It’s a sketch browser. The mini tiles are sketches. So this is sketches running inside a sketch. I can rotate them, I can invert, I can pixelate. Basically each is a PGRAPHICS layer so the code of the sketch is one layer and I can stack layers on top of code.
Its a really cool sandbox
You mentioned in another thread that you use an older version of Processing for this:
It’s amazing to see there are people still using the OG version in 2026
Just out of curiosity, what made you stick with Processing 1.5.1 instead of newer releases?
Glad you asked actually
- Native Java Applet Export (.jar)
- Direct Hardware Access via beginGL() and endGL()
- Legacy Move via Quicktime for Java
- Seamless PApplet Embedding
- This is by far the most popular reason (Processing 1.51) has a smooth() function in P3D that later versions do not have so I can only use processing 1.51 to create ‘these specific’ visuals
That and Iove manipulating pixels and using the CPU only is a pain in java I run the heavy lifting to the GPU render complex 3d then filter it back to a 2d plane and i can literally do anything
Also processing has no real textbox or buttons you have to create things from scratch
I can use processing.org 1.51 to render any UI i want in an offscreen buffer and then show real GUI and i can literally create any fancy GUI interface I want
With just ‘pixels’!
So i get stability. If i need a faster app i can always port to to 2.x or 3.x or whenever 4.x is ready but 1.51 is ROCK STABLE!
Great question

