I would really appreciate any advice on how to approach this project I want to start. The basic notion is that I want to create a pixelation algorithm.
The slightly odd thing I would like to do is pixelate the image into a brick hatch pattern.
I would like to:
- split an original image into blocks of 10 x 3 pixels or multiples there of (30 x 9 , 60 x 18 …)
- sample the central pixel for a colour value (dominant colour would also be a good option…possible?)
- fill a block with the sampled colour and draw that block to the processed, new image in the same position as it came from in the original image
Perhaps this illustration will help:
Step 1. in the image is possibly a bit misleading. I only intend that it communicates the idea that I would be sampling an original image. Not that I intend to arbitrarilly place a grid over an image and sample the colour.
Any suggestions as to how I should organise my sketch, sample colours from an image in a grid-like way etc. would be greatly appreciated.