P5.js sound and keyTyped() or keyPressed()

hi! i’m trying to write a code where when i press a certain keyboard key, a sound will play. I’m using p5.js and have tried keyTyped() function and keyPressed() function but it’s not working. Need help as soon as possible thank you!

Is there any way that you could post the code that you have tried?

function keyTyped() {
  if (key === 'a') {
    keyA.play ();
  } else myBackgroundMusic.play ();
  }
 
}

Missing bracket in syntax; should be if(){…} else {… } .
Fix that first and see what happens.

I have fixed that syntax as well but no sound is played.
I tried using normal if - else function as well
if (key == ‘a’) {
keyA.play ();
}
else {
myBackgroundMusic.play();
}

For this, only my background music is playing and when I press the A key the sound that is supposed to play doesn’t play.
I have also tried writing the code before function setup () and after but it doesn’t seem to make a difference.

Do have something similar to this:

<script src="path/to/p5.sound.js"></script>

in the index.html file?

What type of sound is ‘keyA’ and do you have it loaded?

Make sure that you are able to run this demo code found in p5.js reference:

let value = 0;
function draw() {
  fill(value);
  rect(25, 25, 50, 50);
}
function keyTyped() {
  if (key === 'a') {
    value = 255;
  } else if (key === 'b') {
    value = 0;
  }
  // uncomment to prevent any default behavior
  // return false;
}

I checked and I don’t have the exact same one as that but I do have keyA loaded.

I tried the exact thing and nothing changed, the rectangle does not change to white when I pressed A. I guess the code has been right all along but my laptop is not working?

It could be the browser; what browser are you using? Did you try uncommenting ‘return false’?

i’m using chrome and never really got into any problem before, how do I do return false?

Just remove the double slashes in front of it: i.e,(delete ‘//’).

oh that. Tried it and nothing change when I pressed the A or B key.

The demo runs on my Mac with a Chrome browser, but I have to click on the rectangle first, then it will change color when I type ‘a’.

Tried that. Now that works! But the the part where I clicked on A and it play a sound still doesn’t work.

May not make any difference, but you coded for lower case ‘a’ not upper case.

Have always used lowercase a for the keyTyped function

Is there any way you can post a link to the sound that you are trying to use, or alternatively find a sound that we can both test?

hi! the website won’t allow me to send back another response, I need to make a new account
I’ll upload this sound here as keyA now,
https://freemusicarchive.org/music/Yoko_Absorbing

Just tested it with an .mp3 file and the following works here;

function preload(){
  sound = loadSound('assets/xxxxxxx.mp3');
}

let value = 0;
function draw() {
  fill(value);
  rect(25, 25, 50, 50);
}
function keyTyped() {
  if (key === 'a') {
    //value = 255;
    sound.play();
  } else if (key === 'b') {
    value = 0;
  }
}

I first created a folder name ‘assets’ then dragndropped an .mp3 file into it.