Hi, I have been trying to overlay webcam feed on top of a webGL canvas having cube shapes . In the sketch
- The cube originates from
-z
value and moves towards the user - When i dont have the video/ webcam element overlaid , i can clearly see the cube originating from
-z
co-ordinate - When i overlay the video / webcam element, I can only see the cube in the last moment : It seems to be hidden behind the video / webcam feed.
I tried to use createGraphics but as I am using the webcam feed to do some calculations , I do not want to use it .
Is there any way to achieve that ?
p5js sketch : p5.js Web Editor
Timo