just to demonstrate the idea of objects in an array here is an example (without timer) (OOP)
- Please note that the class knows only ONE triangle. It is oblivious of the entire array. In fact you could just declare a single triangle before
setup()without having to change the class. Good.
Triangle[] tri = new Triangle[18];
void setup() {
size(900, 900);
background(220);
for (int i = 0; i < tri.length; i++) {
float y = i*10;
float x = 60*i;
tri[i] = new Triangle(x, y);
}
}//func
void draw() {
background(220);
for (int i = 0; i < tri.length; i++) {
tri[i].change();
tri[i].display();
}
}//func
// ========================================================
class Triangle {
// representing ONE Triangle
int savedTime = 11;
float totalTime = random(0, 1100);
float black = random(255);
float x;
float y;
//constr
Triangle(float tempX, float tempY) {
x = tempX;
y = tempY;
}//constr
void display() {
fill(black);
triangle(x, y,
x+25, y+50,
x-25, y+50);
}//method
void change() {
black += 1;
if (black >= 255) {
black = 0;
}
}//method
//
}//class
//