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I have tried using this code but the code I put in 4 videos but the video only plays the first video as if other videos are playing after the first video. Is there a way to solve it?
import processing.video.*;
Movie theMov;
int VideoPlaying;
boolean Vid1 = false;
boolean Vid2 = false;
boolean Vid3 = false;
boolean Vid4 = false;
//Videos
Movie Video1;
Movie Video2;
Movie Video3;
Movie Video4;
//Fim Videos
void setup() {
size(600, 300);
//videos
Video1 = new Movie(this, "video1.mp4");
Video2 = new Movie(this, "video2.mp4");
Video3 = new Movie(this, "video3.mp4");
Video4 = new Movie(this, "video4.mp4");
//Fim videos
}
void draw() {
toogle();
if (Vid1) {
println("video1");
Video2.stop();
Video3.stop();
Video4.stop();
background(0);
Video1.play();
background(0);
image(Video1, 0, 0, width, height);
}
if (Vid2) {
println("video2");
Video1.stop();
Video3.stop();
Video4.stop();
background(0);
Video2.play();
image(Video2, 0, 0, width, height);
}
if (Vid3) {
println("video3");
Video1.stop();
Video2.stop();
Video4.stop();
background(0);
Video3.play();
image(Video3, 0, 0, width, height);
}
if (Vid4) {
println("video4");
Video1.stop();
Video2.stop();
Video3.stop();
background(0);
Video4.play();
image(Video4, 0, 0, width, height);
}
}
void movieEvent(Movie m) {
m.read();
}
void keyPressed() {
//video
if (key == '1') {
VideoPlaying = 1 ;
println(VideoPlaying);
}
if (key == '2') {
VideoPlaying = 2 ;
println(VideoPlaying);
}
if (key == '3') {
VideoPlaying = 3 ;
println(VideoPlaying);
}
if (key == '4') {
VideoPlaying = 4 ;
println(VideoPlaying);
}
//Fim Video
}
void toogle() {
if (VideoPlaying == 1) {
Vid1 = true;
Vid2 = false;
Vid3 = false;
Vid4 = false;
}
if (VideoPlaying == 2) {
Vid1 = false;
Vid2 = true;
Vid3 = false;
Vid4 = false;
}
if (VideoPlaying == 3) {
Vid1 = false;
Vid2 = false;
Vid3 = true;
Vid4 = false;
}
if (VideoPlaying == 4) {
Vid1 = false;
Vid2 = false;
Vid3 = false;
Vid4 = true;
}
}