At the bottom, the rect is not working.
String display[][];
int dificulty;
int size;
int position;
int ammount;
int margin;
float randomcol1 [];
float randomcol2 [];
float randomcol3 [];
float displaycol1 [][];
float displaycol2 [][];
float displaycol3 [][];
int click1x;
int click1y;
int click2x;
int click2y;
boolean startcheck;
boolean win;
void setup() {
size(1000,1000);
dificulty = 4;
display = new String[dificulty][dificulty];
size = 900/dificulty;
position = 1000/ dificulty;
margin = 100/(dificulty*2);
ammount = dificulty*dificulty/2;
click1x = -1;
click1y = -1;
click2x = -1;
click2y = -1;
randomcol1 = new float[ammount];
randomcol2 = new float[ammount];
randomcol3 = new float[ammount];
displaycol1 = new float[dificulty][dificulty];
displaycol2 = new float[dificulty][dificulty];
displaycol3 = new float[dificulty][dificulty];
randomcol();
}
void draw() {
background(255);
for (int i = 0; i < dificulty; i++){
for (int ii = 0; ii < dificulty; ii++){
if(display[i][ii] == "turn"){
fill(displaycol1[i][ii], displaycol2[i][ii], displaycol3[i][ii]);
rect(position*ii+margin,position*i+margin,size,size);
}else {
fill(255);
rect(position*ii+margin,position*i+margin,size,size);
}
}
}
}
void mouseReleased() {
int x;
int y;
x = mouseX;
y = mouseY;
startcheck = false;
for (int i = 0; i < dificulty; i++){
for (int ii = 0; ii < dificulty; ii++){
if(x >= position*ii+margin && x <= position*ii+margin+size){
if(y >= position*i+margin && y <= position*i+margin+size){
display[i][ii] = "turn";
if (click1x == -1){
click1x = ii;
click1y = i;
println(click1x);
}else{
click2x = ii;
click2y = i;
println(click2x);
startcheck = true;
}
}
}
}
if(startcheck){
check();
}
}
}
void randomcol(){
int random1;
int random2;
boolean repeat = true;
for(int i = 0; i <ammount; i++){
randomcol1[i] = random(1,255);
randomcol2[i] = random(1,255);
randomcol3[i] = random(1,255);
for(int ii = 0; ii < 2; ii++){
repeat = true;
while(repeat == true){
random1 = int(random(0,dificulty));
random2 = int(random(0,dificulty));
if(displaycol1[random1][random2] == 0){
displaycol1[random1][random2] = randomcol1[i];
displaycol2[random1][random2] = randomcol2[i];
displaycol3[random1][random2] = randomcol3[i];
repeat = false;
}
}
}
}
}
void check(){
if(displaycol1[click1y][click1x] == displaycol1[click2y][click2x]){
click1x = -1;
click1y = -1;
click2x = -1;
click2y = -1;
startcheck = false;
}else {
**<!------ fill(displaycol1[click2y][click2x], displaycol2[click2y][click2x], displaycol3[click2y][click2x]);**
** rect(position*click2x+margin,position*click2y+margin,size,size); ------------!>**
delay(2000);
display[click1y][click1x] = "";
display[click2y][click2x] = "";
click1x = -1;
click1y = -1;
click2x = -1;
click2y = -1;
startcheck = false;
}
}