im trying to add a constructor to my code and I think I don’t understand how to do it
my code:
Motorbike redBike;
Motorbike blueBike;
void setup() //called only once at the start
{
size(500,100);
Motorbike(30, RED );
//redBike.y = 30;
//redBike.colour = RED;
Motorbike(60, BLUE);
// blueBike.y = 60;
//blueBike.colour = BLUE;
}
void draw() //60 times a second
{
background(125);
redBike.update();
blueBike.update();
}
class code:
final color RED = color(255,0,0);
final color BLUE = color(0,0,255);
class Motorbike
{
int x = 5; //members
int y;
int speed=2;
int size=30;
color colour;
void render()
{
float wheelHeight = size/3;
fill(colour);
triangle(x,y,x+size,y,x+size/2,y-size/2); //built-in triangle routine
drawWheel(x,y,wheelHeight);
drawWheel(x+size,y,wheelHeight);
}
void drawWheel(int x,int y,float size)
{
float inner = size*2/3;
fill(0);
ellipse(x,y,size,size);
fill(255);
ellipse(x,y,inner,inner);
}
void move() {
speed = (int)random(5.0); //a random step [0..5]
x=x+speed;
}
void update() {
move();
render();
}
Motorbike(int y,color col){ //constructor
this.y = y;
this.speed = (int)random(5.0);
this.colour = col;
}
} //end of class description
so this is my constructor code which I have added to my class Motorbike:
Motorbike(int y,color col){ //constructor
this.y = y;
this.speed = (int)random(5.0);
this.colour = col;
}
this is what I don’t understand what to do here with that constructor code:
void setup() //called only once at the start
{
size(500,100);
Motorbike(30, RED );
//redBike.y = 30;
//redBike.colour = RED;
Motorbike(60, BLUE);
// blueBike.y = 60;
//blueBike.colour = BLUE;
}
Also explain what the constructor does in the code please, that would be helpful to me, thanks.