Broad question, but how can I manually calculate a vector from an angle/radian as opposed to using p5.vector.fromAngle? (platform agonistic)
2 Likes
Hi commie630,
X would be Math.cos(angleInRadians)
Y would be Math.sin(angleInRadians)
That would give you a unit vector’s components for x and y.
Kind regards,
Manno
4 Likes