Issue with expecting }, found 'else'

here is a program I just wrote that shows it’s usefulness!

void draw() {
  if (mouseX < width/2 && mouseY < height/2) background(255, 0, 0); 
  else if (mouseX > width/2 && mouseY < height/2) background(0, 0, 255); 
  else if (mouseX < width/2 && mouseY > height/2) background(0, 255, 0); 
  else if (mouseX > width/2 && mouseY > height/2) background(255, 255, 0);
}
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