Hi @Timo,
If you want to have 2d physics running in JavaScript with p5js maybe this can help:
You could setup a collider attached on your posenet detection and make it collide with other objects in the canvas.
Hi @Timo,
If you want to have 2d physics running in JavaScript with p5js maybe this can help:
You could setup a collider attached on your posenet detection and make it collide with other objects in the canvas.