I wonder if someone could tell me how I access the underlying 3d model. For example I can see from the doc how to import a *.OBJ file - but then how could I for example edit it? Or, how can i set up a structure with a list of vertices and faces and then get it rendered? The documentation for model doesn’t seem to have the set of methods I’d expect. Maybe I’m looking at the wrong object all together?
Also - is there any plan to to provide any VR - say by including A-frame? I’m not clear how the whole 3d thing fits together here …