Dear all
I’m just tinkering with APDE to try the openKeyboard() and closeKeyboard() methods.
When I create a sketch such as below, the navigation and notification bars are hidden, so I guess I’m in Immersive Mode, which is what I want. But when openKeyboard () is called they both appear, and after calling closeKeyboard() they are still there … as if immersive mode has been disabled. Is this a bug in the keyboard methods and is there a way to get back to immersive mode?
boolean kbdOn = false;
void setup(){
fullScreen();
fill(255);
}
void draw(){
background (0);
// Just for something to do ...
rect(mouseX, mouseY, 80,80);
}
void touchEnded(){
if (!kbdOn){
openKeyboard();
}
else {
closeKeyboard();
}
}