lin
1
void setup() {
size(640, 360);
noStroke();
rectMode(CENTER);
}
void draw() {
background(51);
fill(255, 204);
rect(mouseX, height/2, mouseY/2+10, mouseY/2+10);
fill(255, 204);
int inverseX = width-mouseX;
int inverseY = height-mouseY;
rect(inverseX, height/2, (inverseY/2)+10, (inverseY/2)+10);
}
Move up and down the program how to do?
Novice is not too will do
I hope to help!!
please…
kll
2
hi Lin
as you use the
- mouseX for left/right and
- mouseY for rectangle size
already
how to make a additional up down?
could use the mouseWheel
https://processing.org/reference/mouseWheel_.html
like in
float updown=0;
void setup() {
size(640, 360);
noStroke();
rectMode(CENTER);
}
void draw() {
background(51);
fill(255, 204);
rect(mouseX, height/2+updown, mouseY/2+10, mouseY/2+10);
fill(255, 204);
int inverseX = width-mouseX;
int inverseY = height-mouseY;
rect(inverseX, height/2+updown, (inverseY/2)+10, (inverseY/2)+10);
}
void mouseWheel(MouseEvent event) {
float e = event.getCount();
updown += 5*e;
}
from your title??
you talk circle, but you make rectangles??
check on
https://processing.org/reference/ellipse_.html
lin
3
Trajectory is ring
Not the shape
Trajectory is ring
Not the shape
I don’t understand what that means.
Please explain using more words and more details.
kll
6
what is your status, did you changed the rect to ellipse already?
if you have more questions pls. paste your actual code