mayara
1
I want to make the balls in this code opaque but whenever I try the balls stop appearing
help plssssssssss im going crazyyyyy
![:confounded: :confounded:](https://emoji.discourse-cdn.com/google_classic/confounded.png?v=12)
<let o = 10;
let p = 28;
let b = 8 / 3;
const num = 100;
const intertemp = 35 * 30;
let a = ;
function setup() {
createCanvas(windowWidth, windowHeight, WEBGL);
blendMode(ADD);
nLorenz();
}
function nLorenz() {
for (let i = 0; i < num; i++) {
a.push(new Lorenz(random(-1, 1), random(-1, 1), random(-1, 1)));
}
}
class Lorenz {
constructor(x, y, z) {
this.pos = createVector(x, y, z);
this.dV = createVector(0, 0, 0);
}
calcula(t) {
this.dV.set(
this.pos.x + t * o * (this.pos.y - this.pos.x),
this.pos.y + t * (this.pos.x * (p - this.pos.z) - this.pos.y),
this.pos.z + t * ((this.pos.x * this.pos.y) - (b * this.pos.z))
);
this.pos.set(this.dV);
}
draw() {
push();
translate(this.pos.x * 5, this.pos.y * 5, (this.pos.z - 25) * 5);
sphere(1); // raio das bolota
pop();
}
}
function draw() {
background(0);
if (frameCount % intertemp === 0) {
a = [];
nLorenz();
}
for (let i = 0; i < num; i++) {
a[i].calcula(0.01);
a[i].draw();
}
}>
glv
2
Hello @mayara,
Welcome.
Please read:
Guidelines—Asking Questions
You did not format your code correctly.
What is the source of this code?
Hints only:
- reference | p5.js < Add some color with opacity to the sphere.
- Remove the background()
- Make the sphere larger and remove the stroke.
- Add the end of draw() overlay the the entire sketch window with a rect() that is black and also has opacity.
Experiment a little with above to achieve desired results.
I did the above to achieve this:
It looks much better live than in a screen grab.
:)
mayara
3
I’m sorry, but I didn’t understand correctly. when I tried to do what you said, my attractor got a little weird.
sorry for having the wrong code format and about where the code is from, I saw a lorenz attractor in the processing search tab and tried to do it
glv
4
Hello again!
fill(255, 255, 0, 128); //yellow and opacity 128
noStroke();
sphere(3); // raio das bolota
At the end of function draw():
function draw() {
//background(0);
// Your code...
fill(0, 10); //black and opacity 10
rectMode(CENTER);
rect(0, 0, width, height);
}
Always fill() before the shape!
My background was black so that is why I chose black… you may have to change things on your end.
Experiment a little… I was just playing around with this and was done very quickly.
You can always go back and edit your code… as a new user you may have some limitations and have to wait a day.
This will be off the screen:
rect(windoWidth, windowHeight, windoWidth, windowHeight);
I suggest you visit the p5.js web page for tutorials, examples and references and it also has an editor:
In the p5.js editor on web page I added this to function setup() so it was initially black:
background(0);
I was using the Processing p5 mode editor initially.
This was in the p5.js editor with my suggested code changes:
:)
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