Hi,
I’m a beginner in Processing, here is a code to record an audio from micro input. (from minim library)
The sketch allow to record an audio but just only one recording.
I would like to record a new recording at each time we press to the r key.
Is someone can help me please ?
Thank’s in advance
/**
* This sketch demonstrates how to an <code>AudioRecorder</code> to record audio to disk.
* To use this sketch you need to have something plugged into the line-in on your computer,
* or else be working on a laptop with an active built-in microphone.
* <p>
* Press 'r' to toggle recording on and off and the press 's' to save to disk.
* The recorded file will be placed in the sketch folder of the sketch.
* <p>
* For more information about Minim and additional features,
* visit http://code.compartmental.net/minim/
*/
import ddf.minim.*;
Minim minim;
AudioInput in;
AudioRecorder recorder;
void setup()
{
size(512, 200, P3D);
minim = new Minim(this);
in = minim.getLineIn();
// create a recorder that will record from the input to the filename specified
// the file will be located in the sketch's root folder.
recorder = minim.createRecorder(in, "myrecording.wav");
textFont(createFont("Arial", 12));
}
void draw()
{
background(0);
stroke(255);
// draw the waveforms
// the values returned by left.get() and right.get() will be between -1 and 1,
// so we need to scale them up to see the waveform
for(int i = 0; i < in.bufferSize() - 1; i++)
{
line(i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50);
line(i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50);
}
if ( recorder.isRecording() )
{
text("Currently recording...", 5, 15);
}
else
{
text("Not recording.", 5, 15);
}
}
void keyReleased()
{
if ( key == 'r' )
{
// to indicate that you want to start or stop capturing audio data, you must call
// beginRecord() and endRecord() on the AudioRecorder object. You can start and stop
// as many times as you like, the audio data will be appended to the end of the buffer
// (in the case of buffered recording) or to the end of the file (in the case of streamed recording).
if ( recorder.isRecording() )
{
recorder.endRecord();
}
else
{
recorder.beginRecord();
}
}
if ( key == 's' )
{
// we've filled the file out buffer,
// now write it to the file we specified in createRecorder
// in the case of buffered recording, if the buffer is large,
// this will appear to freeze the sketch for sometime
// in the case of streamed recording,
// it will not freeze as the data is already in the file and all that is being done
// is closing the file.
// the method returns the recorded audio as an AudioRecording,
// see the example AudioRecorder >> RecordAndPlayback for more about that
recorder.save();
println("Done saving.");
}
}