let position1 = 100;
let position2 = 100;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
rect(0,position2,10,100);
rect(width-10,position1,10,100);
if(mouseX > width/2){
position1= mouseY;
}
if(mouseX < width/2){
position2= mouseY;
}
}
i want to do the same thing but on a mobile service but i don’t know how to do that