[Python] I am a beginner
I’ve been having troubles trying to first convert the value of a key (any key 0-9) returning an integer value so I can use this value whenever I press the key.
I am supposed to make a square increase the size by the value of the key.
my code so far is:
def calculate_size(diameter, key):
diameter = 50
key = int(key)
diameter = diameter ** key
return diameter ** int('key')
Then, I have no idea how to input this function in the keyPressed function.
1 Like
ZERO, NINE = ord('0'), ord('9')
diam = 50
def setup():
size(700, 700)
noLoop()
def draw():
background(int(random(PImage.ALPHA_MASK)))
circle(width >> 1, height >> 1, diam)
print diam
def keyPressed():
global diam
if key.isdigit(): diam += keyCode - ZERO
redraw()
3 Likes
I have tried many ways to fix this issue, I feel it’s the only thing missing. the size of the circle should increase whenever I press a numerical key, and the size must remain whenever I click somewhere on canvas. So far, the program doesn’t crash when I press a key, but nothing happens to its size either. My work is:
circle_x = 250
circle_y = 250
circle_size = 50
diameter = 50
def calculate_size(diameter, key):
return diameter ** key
def setup():
size(500, 500)
return
def draw():
global circle_x, circle_y, circle_size
background(0, 0, 40)
ellipse(circle_x,circle_y, circle_size, circle_size)
def mouseClicked():
global circle_x, circle_y
circle_x = mouseX
circle_y = mouseY
def keyPressed():
global circle_size, circle_x, circle_y, diameter
if key == int(key):
circle_size(circle_x, circle_y, calculate_size(diameter, key), calculate_size(diameter, key))
1 Like
How about this:
def calculate_size(diameter, key):
return diameter * key
...
def keyPressed():
global circle_size, circle_x, circle_y, diameter
if key.isdigit():
circle_size = calculate_size(diameter, int(key))
I had to modify the calculate_size()
function because the circles were massive.
3 Likes
Thanks for the help. It worked now!!