I want to draw a highscore table over my game, but I am constantly scaling and translating the canvas, so it wont stay where I want it to. How do I create a GUI type thing that will stay in the top right corner of the screen, and display the text I want it to display?
normally you put
popMatrix around the part where you scale and translate and the
text() after the
(in a 2D sketch)
Oh man, its been way to long since I’ve used p5 and processing, I forgot all about push and pop. Thanks mate!