Hello!
I am trying to figure out how to create a reverse fill of this shape that I have drawn. The purpose of the reverse fill will be to block out some other shapes that I’m drawing outside the borders of this original shape.
Here is the shape:
void setup() {
size(1080,1080);
background(0);
}
void draw() {
pushMatrix();
translate(width/2,height/2);
beginShape();
noFill();
stroke(255);
for (float a = 0; a < TWO_PI; a+=0.01) {
float r = 400;
float x = r * pow(cos(a),3);
float y = r * sin(a);
vertex(x*0.5,y);
}
endShape();
popMatrix();
}
Attached is an illustration of the reverse fill that I created using Photoshop, but I’m wondering if I can create the black section programmatically to give me the ability to morph (grow and shrink) the black, reverse fill section along with the original shape in real-time. Let me know if this makes sense or if there are any questions!
Thanks for any help in advance!