I’m using image(photo1, xpos, ypos, newWidth, newHeight) to shrink a large image.
My question is, how do I save that new shrunken image into a variable so that I can manipulate it further? I want to be able to modify the pixels of the new shrunken image that is created. I don’t want to save a jpg or anything.
let newImage=image(photo1, xpos, ypos, newWidth, newHeight)
did not work.
Thanks.
Here’s my whole sketch:
let photo1;
let photo2;
function setup() {
createCanvas(1024, 768);
background(178, 190, 181);
image(photo1, 50, 175, 300, 150);
image(photo2, 450, 175, 300, 150);
}
function preload() {
photo1 = loadImage('sunset.jpg');
photo2 = loadImage('sunset2.jpg');
}