When mouse is not pressed, always display the first string in the array
When mouse is pressed, choose a random string from the array and have this string persist until the mouse is pressed again, then choose another string on mouse press and have it persist, and so on
I’ve pasted my code below. I expect it to do what I described, but instead it always displays the first string in the array. The value of “index” changes randomly as expected.
String[] sentences = { // defines an array of three strings
"Sentence one",
"Sentence two",
"Sentence three",
};
int index = 0; // initializes variable "index" to zero
void setup() {
size(600, 600);
}
void draw() {
background(255);
fill(0);
text(sentences[index], 10, 100); // picks a random sentence from the array
}
void mousePressed() {
if (mousePressed == true) { // when mouse pressed
int index = int(random(0, 3)); // picks a random value for index: either 0,1,2
println(index); // prints current value of index
}
}
String[] sentences = { // defines an array of three strings
"Sentence one",
"Sentence two",
"Sentence three",
};
int index = 0; // initializes variable "index" to zero
void setup() {
size(600, 600);
}
void draw() {
background(255);
fill(0);
text(sentences[index], 10, 100); // picks a random sentence from the array
}
void mousePressed() {
if (mousePressed == true) { // when mouse pressed
index = int(random(0, 3)); // picks a random value for index: either 0,1,2
println(index); // prints current value of index
}
}
You can also remove this as it is useless. The mousePressed function is called once if it is pressed …
Cheers
— mnse
String[] sentences = { // defines an array of three strings
"Sentence one",
"Sentence two",
"Sentence three",
};
int index = 0; // initializes variable "index" to zero
void setup() {
size(600, 600);
}
void draw() {
background(255);
fill(0);
text(sentences[index], 10, 100); // picks a random sentence from the array
}
void mousePressed() {
//if (mousePressed == true) { // when mouse pressed
index = int(random(0, 3)); // picks a random value for index: either 0,1,2
println(index); // prints current value of index
// }
}
PS: Regarding the last requirement …
When mouse is pressed, choose a random string from the array and have this string persist until the mouse is pressed again, then choose another string on mouse press and have it persist, and so on
You should maybe implement, that the randomly selected string is different to the last one…
ie:
void mousePressed() {
int newindex = int(random(0, 3));
while (newindex == index) {
newindex = int(random(0, 3));
}
index = newindex;
}
and to be more flexible regarding the amount of sentences …
void mousePressed() {
int newindex = int(random(0, sentences.length));
while (newindex == index) {
newindex = int(random(0, sentences.length));
}
index = newindex;
}