var x = 150;
var y = 200;
var d = 200;
var e= 250;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(255,0,0)
if (dist(mouseX, mouseY, x, y) < d/2) {
background(0,255,0);
} else {
background(255,0,0);
}
fill(0,100)
ellipse(x, y, d, d);
ellipse(e, y, d, d);
}
you can say
if (dist(mouseX, mouseY, x, y) < d/2.0 ||
dist(mouseX, mouseY, e, y) < d/2.0
) {
So you can check for both circles in one go.
||
means OR