How can I stretch letters individually?

PGraphics letters;
PGraphics letters2;
PGraphics letters3;
PGraphics letters4;
PGraphics letters5;
PGraphics letters6;

void setup() {
  size(5000, 5000);
   letters = createGraphics(width, height);
   letters2 = createGraphics(width, height);
   letters3 = createGraphics(width, height);
   letters4 = createGraphics(width, height);
   letters5 = createGraphics(width, height);
   letters6 = createGraphics(width, height);
 
}

void draw() {
  
  letters.beginDraw();
  letters.textSize(120);
  letters.text("A", 0, 100);
  letters.endDraw();
  letters2.beginDraw();
  letters2.textSize(120);
  letters2.text("B", 80, 100);
  letters2.endDraw();
  letters3.beginDraw();
  letters3.textSize(120);
  letters3.text("C", 140, 100);
  letters3.endDraw();
  letters4.beginDraw();
  letters4.textSize(120);
  letters4.text("D", 210, 100);
  letters4.endDraw();
  letters5.beginDraw();
  letters5.textSize(120);
  letters5.text("E", 290, 100);
  letters5.endDraw();
  letters6.beginDraw();
  letters6.textSize(120);
  letters6.text("F", 350, 100);
  letters6.endDraw();
  
  image(letters, 0 , 0);
  image(letters2, 0 , 0);
  image(letters3, 0 , 0);
  image(letters4, 0 , 0);
  image(letters5, 0 , 0);
  image(letters6, 0 , 0);
}

hi,

well… as you use image here to show the letters, you can play with image parameters, like image(letters,0,0,width/2, height/2);

but, if there is no others reasons, why to use a PGraphics by letter?

and not directly draw what you want:

void setup() {
  size(1000, 800);
frameRate(24);
}

void draw() {
  background(0);
  float stretch=(float)frameCount/10;
  textSize(100+20*sin(stretch));
  text("A", 0, 100);
  textSize(100+20*sin(stretch*2));
  text("B", 80, 100);
  textSize(100+20*sin(stretch+0.6));
  text("C", 140, 100);
  textSize(100+20*sin(stretch*2+0.6));
  text("D", 210, 100);
  textSize(100+20*sin(stretch+1.2));
  text("E", 290, 100);
  textSize(100+20*sin(stretch*2+1.2));
  text("F", 350, 100);
  
}