Hi! Welcome to the forum! 
I guess you have more lines on your code - because I feel the rest of the code is causing the problem. More concretely, you may have noStroke() somewhere to hide lines. But then once noStroke is triggered, even once inside if, the stroke will not come back. You have to call stroke(...) to bring the stroke back, or wrap noStroke() inside push() / pop() to keep the style within the block. Just to illustrate the problem:
void setup() {
size(400, 400);
}
void draw() {
background(128);
if (mousePressed) {
noStroke();
ellipse(100, 100, 50, 50);
}
strokeWeight(5);
line(mouseX, mouseY, mouseX+10, mouseY);
}
Once you click, the line will be gone. I think this is the kind of problem you are having. One way to fix is
void setup() {
size(400, 400);
}
void draw() {
background(128);
if (mousePressed) {
noStroke();
ellipse(100, 100, 50, 50);
}
stroke(0);
strokeWeight(5);
line(mouseX, mouseY, mouseX+10, mouseY);
}
and the other (elegant) solution
void setup() {
size(400, 400);
}
void draw() {
background(128);
if (mousePressed) {
push();
noStroke();
ellipse(100, 100, 50, 50);
pop();
}
strokeWeight(5);
line(mouseX, mouseY, mouseX+10, mouseY);
}
Anyways it’s always a good idea to show the entire code (if the project is big, make sure you make a small enough program to reproduce the problem…)