HE_Mesh GUI update

Version 0.5 has just been released!

Updates include:

  • Moved UI to grid-based layout
  • Code refactoring to make adding shapes/modifiers easier
  • Disabled unused parameter sliders for Shapes
  • Removed unused parameter sliders for Modifiers
  • Added Voronoi Cells and "UV Parametric shapes
  • Added Noise and Spherical Inversion modifiers
  • Added DooSabin subdivider
  • Added Ambient Occlusion shader
  • Added UI themes
  • Made non-blocking UI
  • Added multithreaded rendering

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