Google Play rejects Android VR as it doesn't contain 64 bit

I created an Android VR app. It was very easy and much impressed!
I tried to submit the abb (app bunde) but the Android Console says “your app is not compliant as your APK or AppBundle doesn’t include code for 64bit architecture”.

Is there any way to include 64 bit code for Android VR app.
I am using Windows10 + Processing 3.5.4.

Any suggestion/help is much appreciated.
Regards
Kenichiro

@Kenichiro ===

  • Since 2019 “All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play.”
  • i suppose that the P5 vR includes native code and i am afraid that you cannot do anything to solve that…except re writing the whole code for Android Studio using the google VR SDK…
    more details here: https://developers.google.com/vr/develop/android/get-started

Thank you akenaton for your information!
I was guessing so and it is good to get confirmed.
I am afraid that I can’t re-write the whole code.
looking forward to someone fixing this thing.
Anyway, much appreciated with your suggestion.
Thanks again
Regards
Kenichiro