howdy folks
so ive come back to coding after a long time. I used to do openFrameworks & other things for many moons, & have come to Processing due to wanting to cut out the huge IDE & in some ways, not use C++
plus Processing has reached version 4, well done
but im trying to convert some old Kinect code & would like a finger to gently point me in a good direction.
ive been looking at examples, other code & the such & cant find much on what im looking for.
but I decided to do another βsimpleβ Kinect example I had done years ago.
when you are in front of the camera, it turns some Xs around depending on the color of the camera. so light/brightness affects it, basically
here is my code from the old C++
void ofApp::draw(){
kinect.draw(0, 0, 640, 480);
for (int i = 0; i < kinect.getWidth(); i += 16) {
for (int j = 0; j < kinect.getHeight(); j += 16) {
ofColor color = kinect.getPixels().getColor(i, j);
float brightness = color.getBrightness();
ofPushMatrix();
ofTranslate(i, j);
ofRotateZDeg(ofMap(brightness, 0, 255, 0, 360));
ofDrawLine(0 - 8, 0, 0 + 8, 0);
ofDrawLine(0, 0 - 8, 0, 0 + 8);
ofPopMatrix();
}
}
}
I am using the Open Kinect library.
the part im having some trouble understanding or trying to find is this line:
ofColor color = kinect.getPixels().getColor(i, j);
everything else im cool with, it works to a point. but grabbing color with the getColor(I, j);
is getting me hit against a wall & im somewhat lost now. so I figured its worth asking the crowd for help
this is my current Processing code & I got to a point & had to come away from it. so the line im trying to get is incomplete
void draw(){
image(kinect.getVideoImage(), 0, 0);
for (int i = 0; i < kinect.width; i += 16){
for (int j = 0; j < kinect.height; j += 16){
int col = kinect.getVideoImage().
float bright = brightness(col);
pushMatrix();
translate(i, j);
rotateZ(map(bright, 0, 255, 0, 360));
line(0 - 8, 0, 0 + 8, 0);
line(0, 0 - 8, 0, 0 + 8);
popMatrix();
}
}
}
any help or direction to help me understand this change from openFrameworks code to Processing would be absolutely helpful
thanks
LL