I’ve been trying implement GSpinner but having an issue. Easily replicated in the G4P Example Numerical Input unmodified.
Load and run the G4P_NumericalInput example. Click on the up down spinner object. Number gets updated on the screen immediately, but the number displayed on the console message is the number before the change.
My symptoms are the same, I can see the number updated on the GUI but actions happen based on the previous number. How does one work on the current spinner number, not the previous?