First Page Game

Hi everyone, I have a question: does anyone know how to put some sort of timer to insert a game interface?
I’m creating a game where there is an interface that must be shown initially and then disappear … does anyone know how I could make an image have a timer and then disappear?
Thank you

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int timer; 

void setup() {
  size(333,333); 
  timer = millis();
}

void draw() {
  background(0); 
  if (millis()-timer > 3300) {
    text("GAME", 111, 111);
  } else {
    text("Start image", 111, 111);
  }
}
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Hello,

Check out:


In the timing example #1 (above website) should have this at the end of setup:

timer = millis(); to set a “start” time.

int timer;

void setup() 
  {
  println(timer, millis());
  timer = millis();
  println(timer);
  }

println() is your friend!
Notice that draw() does not start until around 400 ms after setup():

https://processing.org/reference/frameRate_.html Note the default!
https://processing.org/reference/frameCount.html
https://processing.org/reference/modulo.html Just because its fun!
https://processing.org/reference/millis_.html

It’s good to know your options. :slight_smile:

:)

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