Export gif, CCapturer

Hello,

I have a file directory error which I cannot seem to resolve, any help much appreciated.
Its the “js/gif.worker.js”
html

<!DOCTYPE html><html lang="en"><head>
    <script src="p5.js"></script>
    <script src="p5.sound.min.js"></script>
    <link rel="stylesheet" type="text/css" href="style.css">
    <meta charset="utf-8">

  </head>
  <body>
    <script src="sketch.js"></script>
     <script src="CCapture.all.min.js"></script>
     <script src="js/gif.worker.js"></script>
    <script> 
    var capturer = new CCapture( {
	framerate: 60,
      format: 'gif',
      workersPath:'./js/',
	verbose: true
} );
    </script>
  

Screenshot 2020-05-18 at 10.42.53

Here is the sketch

let gifLength = 180;
let canvas;
let x = 0;



function setup() {
  p5Canvas = createCanvas(600, 600);
  canvas = p5Canvas.canvas;
  capturer.start();
  ellipseMode(CENTER);
  imageMode(CENTER);

}

function draw() {
  background(240);
  ellipse(x, 100, 50, 50);
  x = x += 3;
  if (x == width) {
    x = 0;
  }


  if (frameCount < gifLength) {
    capturer.capture(canvas);
  } else if (frameCount === gifLength) {
    capturer.stop();
    capturer.save();
  }


}
1 Like

This is the only sketch I’ve done some gif experiments on CCapture library: :woozy_face:

2 Likes